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Digital Distribution of Games: Growth Opportunities and Forecasts to 2010

03.08.05

The report from Screen Digest - “Digital Distribution of Games – Growth Opportunities and Forecasts to 2010” - predicts that growth in the digital distribution of video games is expected to be strong and constant from now until 2010. Screen Digest forecasts that the Western World* digital distribution market – download and streaming – of PC games and console add-on content is likely to reach over US$400m (€350m) by 2010. Small when compared to retail sales, but sizeable enough for publishers to take this sales channel very seriously.

 

The digital distribution market is made up of two key segments, digital download and streaming, also known as Games on Demand (GoD). Whereas digital download is the direct, retailer-to-consumer distribution of games via the Internet under an outright (or, occasionally, subscription) purchase model, GoD is a broadband-only service where games application data is downloaded to a user's PC on a continual basis as and when needed. Games are never downloaded in their entirety although – depending on the technology used – significant portions of the game tend to be cached (preloaded) on the user's PC to improve the efficiency of the application streaming process. GoD offerings are normally subscription-based.

 

pricing and ordering

87 pages, 24 tables/charts

Standard Edition (print-copy): 1,495.00 € excl. sales taxes/VAT

Corporate Edition (PDF + print-copy): 2,990.00 € excl. sales taxes/VAT

 

Use the ordersheet or appeal to Dr. Katrin Penzel per Email: Katrin.Penzel(at)Goldmedia.de


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